Region Module
What is it?
Region Module is a semi-conservative plugin that allows players to protect their own lots (via WorldGuard) for a price that can be configured in the config.yml. Region Module is a moderated plugin, meaning that when a player protects a lot, all users with the permission regionmodule.moderate will receive a notice about the protection. Moderators will manually have to go through the queue and accept / deny the protections based on what they are willing to accept and not accept. Players will be refunded about 80% of the original amount that they used to purchase the lot IF it gets denied. Players will receive a notice (If they are online) about if their protection was accepted or not.
How to use it
Players who have the permission regionmodule.user will be able to use the commands, it's fairly simple, and shouldn't be too hard to explain.
1.) Have players mark out a plot using the WorldGuard wand.
2.) Type /protect {Insert_Some_Protection_Name_Here_Without_The_Curly_Brackets}
3.) Wait for a moderator to accept / deny it.
Once they type /protect their protection activates right away, unless a moderator denies it, then it will be deleted from both Region Module and WorldGuard.
Installation
Simply drag and drop RegionModule.jar into the plugins folder and start /restart your server. The configuration file will generate Immediately.
Commands
Below is a list of all commands & their function:
/protect NAME
protects a region via WorldGuard with the name of argument1.
/childlot NAME PARENT
creates a childlot in the specified parent lot.
/protection [list,accept,deny,tp]
Preforms a moderation command. All arguments require a region name except for protection list.
Permissions
Protection & Childlot Command:
regionmodule.user
Moderation Commands:
regionmodule.moderate
Configuration
# Region Module ~ By Dpasi314 #
Protection:
MinimumXLength: 10 // Minimum length of protection on X Axis
MinimumZLength: 10 // Minimum length of protection on Z Axis
MinimumYValue: 0 // How low should the protection go
MaximumYValue: 256 // How high should the protection go
PricePerBlock: 0.0 // How much should a block cost? If set to 10.0, a 10 x 10 lot would cost 1,000
Known Issues
ChildLot doesn't always like to work. Sometimes it tries to set the parent as the child, and black holes are created :(
Report an Issue
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