The essential PvP plugin that prevents hit-n-quit players. No longer will the fun of killing other players be ruined!
Combat tag is a plugin that can prevent your players from pvp logging, period.
Reason why we developed this:
When your players are in the heat of battle, sometimes someone gets cold feet, and logs out while in combat!
This means that the player can no longer be harmed, because they are offline.
This can be EXTREMELY irritating to other players, because the person they were attacking, is now safe and keeps all of their items.
How it works:
Combat tag makes it impossible to pvp log!
When a player is struck by another player, combat tag logs it in its log.
If one of the players logs off within 10 seconds (time can be changed) of being struck, combat tag comes to play.
Combat tag makes it so that if the player logs off within the ten second field, he spawns an NPC with the same inventory/health as him.
The player that was attacking then can attack the NPC, and the same is done to the logged off player.
If the player kills the NPC, the player that logged off in combat is also killed, and drops everything in their inventory.
If the player causes damage to the NPC, the player that is logged off also takes the damage (including armor).
Video Demonstration:http://www.youtube.com/watch?v=g4G5MZmHA9A&feature=player_embedded
Features:
- Tracks players in combat
- Custom tag time
- Supports custom world configurations
- Supports disabling commands while in combat
- Use /ct or /combattag to keep track of how long until combat is over
How to install:
Everything that is needed for an install should be located here:
http://dev.bukkit.org/server-mods/combat-tag/pages/setup/
Config:
Explanation of the config file options:
http://dev.bukkit.org/server-mods/combat-tag/pages/config-file/
Commands:
There are three commands:
/ct or /combattag = Check your remaining tag time
/ct reload or /combattag reload = Reload Combat Tag's configuration file
/ct wipe or /combattag wipe = Wipes all npcs on the map
Permissions:
There are currently three permission nodes:
Note: Ops automatically get permissions
combattag.ignore = Player does not get tagged and doesn't spawn npcs
combattag.reload = Allow people to reload the Combat Tag configuration file
combattag.wipe = Allow people to wipe all npcs on the map
Source:
https://github.com/trc202/Combat-Tag
Problems:
If you have any bugs or feature requests, go here!:
http://dev.bukkit.org/server-mods/combat-tag/tickets/
API:
If you wish to use the Combat Tag API:
http://dev.bukkit.org/server-mods/combat-tag/pages/using-the-api/
Incompatibilities:
Heroes in both instakill and NPC mode - No duplication of items, but players will respawn in their old location with the health they logged out at
ModifyWorld - Npcs will not take damage
Do not post your bugs and feature requests in the comments!